AI Insights · Timothy · July 2022
Top 5 Basketball Games in Italy: Q2 2022 Performance
Discover the performance trends of the top 5 basketball game apps in Italy during Q2 2022, including insights on their weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 basketball game applications in Italy showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in weekly revenue, peaking at around $6.9K at the end of March and descending to approximately $2.7K by the end of June. Downloads saw an upward trend, reaching about 6K in the last week of June. Active users also showed a steady increase, rising from 13.1K at the end of March to 14.8K by the end of June.
Mini Basketball by Miniclip.com had a high number of weekly downloads initially, with around 27K at the end of March but declined to approximately 10K by the end of June. Revenue trended downwards, starting at about $4.2K in late March and falling to around $1.9K by the end of June. Active users also decreased from 61.7K to 27.6K over the quarter.
NBA LIVE Mobile Basketball from Electronic Arts maintained relatively stable weekly downloads, hovering around 4K-5.6K, peaking at 5.6K in late May. Revenue experienced minor fluctuations, with a peak at about $1.8K at the end of May. Active users saw significant growth in May, peaking at approximately 86.3K.
Basketball Stars™: Multiplayer, another title from Miniclip.com, had steady weekly downloads ranging roughly between 5.2K and 8.2K. Revenue showed minor variations, peaking at around $1.2K in mid-April. Active users increased steadily from 22.8K in late March to about 29.8K by mid-May, with slight decreases towards the end of June.
Basketball Arena - Sports Game by MASOMO LIMITED showed an upward trend in weekly downloads, starting from about 3.2K at the end of March and peaking at roughly 8.6K in mid-June. Revenue saw a steady rise, reaching nearly $1K in mid-June. Active users also increased from 19.7K in late March to about 29.6K by mid-June, before slightly dropping to around 25.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.